using UnityEngine;

public class ChooseCustomMode : MonoBehaviour
{
	public static ChooseCustomMode instance;

	private void Awake()
	{
		instance = this;
	}

	private void OnDestroy()
	{
		instance = null;
	}

	public void ShowCustomSandbox()
	{
		controllerMenu.thisScript.ShowWindowRoomsSandbox();
	}

	public void ShowCustomPVP()
	{
		controllerMenu.thisScript.ShowWindowRoomsPVP();
	}

	public void Hide()
	{
		base.gameObject.SetActive(false);
	}

	public void Show()
	{
		base.gameObject.SetActive(true);
	}
}
